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Amy Hondsmerk

Cultural and Museum Studies, Nottingham Trent University

Thesis title:

Engagement, Learning and Creative Interpretation: The Videogame in the Museum Sector

Working Title: Playing With Interpretation: The Video Game in the Museum and Heritage Sector

My thesis will critically examine the prospective role of video games in the museum and heritage sector, focussing specifically on their potential as tools for interpretation. It will explore how video games and museum interpretation interact with ideas of narrative/storytelling, emotion/affect, and persuasive/procedural rhetoric in order to study how video game affordances might be able to resolve issues in modern museum interpretive techniques.

Research Area

  • Cultural and Museum Studies
  • Heritage Management


  • 'Playful Presenting: Reflections on The Present and Future of History and Games symposium at the University of Warwick' Exchanges: The Interdisciplinary Research Journal 2020 (7/3), pp. 90-102.


  • Interactive Pasts Conference 3 - Paper - upcoming
  • M4C Research Festival 13-14/07/2020 - 'The Sum of its Parts' Twine Game and Poster
  • NTU Postgraduate Interdisciplinary Conference 02/12/19 - Poster Presentation
  • EmDoc 2019 11/09/19 - Poster Presentation (poster awarded highly commended in the best poster category)
  • 2nd Global Heritage Conference 04/07/19 - Poster Presentation

Public Engagement & Impact

  • 'Nour is Busy': Procedural and Persuasive Rherotic in Museum Interpretation
    NTU Work in Progress Seminar Series 01/07/2020
  • Assassins Creed Origins: Discovery Tour
    DCRN Retreat 'Show and Tell' Session 10/07/19
  • Playing with Interpretation: The Videogame in the Museum and Heritage Sector
    NTU History and Heritage Research Seminar 20/03/19
Other Engagement:
  • Member of the organising team for the online M4C Research Festival 2020
  • Fieldwork with Nottingham Castle game projects (postponed due to COVID-19)

Conferences/Workshops Attended:

  • Midlands Network of Popular Culture Inaugural Forum (13/08/2020)
  • M4C Research Festival 2020 (13-14/07/2020)
  • The Present and Future of Games and History (28/02/2020)
  • NTU History Postgraduate Conference (13/11/19)
  • DCRN Retreat 2019 (09-12/07/19) 
  • Musems Association: Museum Tech 2019 (27/06/19)
  • M4C Research Festival 2019 (23/05/19)
  • NTU Doctoral Students' Research Festival (29/03/19)
  • Engaging with Nottingham Castle Future: Virtual Platforms & Public Engagement with Nottingham Castle User Groups Workshop (13/02/19)
CDF Involvement:
  • Connecting the Pipeline (co-applicant) - successful
  • Digital Culture 2020 Conference (co-applicant) - successful
  • DCRN Academic Retreat (co-applicant) - successful

Other Research Interests

  • Playful/informal learning
  • Creative practice as research
  • Video games
  • Cognitive theory
  • Digital cultures


Professional Training and Development

  • M4C Student Advisory Forum representative for NTU (2019/2020)
  • Lifting the Lid on the Creative and Cultural Industries (16/10/19)
  • Teacher Training at NTU (27/11/19 - 17/12/19)
  • Evaluation Training Day with Nottingham Castle for upcoming prototype testing (07/02/20)

The Sum of its Parts

A Twine game created to test out some of the priniciples for design emerging from my research. Presented at the M4C Research Festival 2020.

Play it on itch.io.

M4C Research Festival Poster.

Twine 1 version 2.png

Misplaced - MA Twine Game

My MA research project game, based on Newstead Abbey.

Try it here!