Media, University of Nottingham
Thesis title:
In partnership with the National Videogame Museum, my project will explore gamer subjectivities by investigating the lived experiences of gaming in the UK and gamer identities. The approach of this project will be qualitative; its primary research method being oral history. My research will disaggregate how identity, performance and community relate to the way we play, experience, and feel games. Furthermore, my thesis will explore the implications of the personal and play within the political, and how ideologies can not only function within games but within gaming communities and gamer subjectivities.